Designing Digital Solutions for Community Needs
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Designing Digital Solutions for Community Needs
Year 11 Digital Technology Understanding Community Needs & End-User Requirements AS92007 - Design Standards Explained
WALT - We Are Learning To
Identify and analyse community needs relevant to digital technology projects Describe end-user stakeholder requirements including accessibility considerations Determine digital outcome requirements based on community and end-user needs Apply NZ Curriculum refresh competencies and AS92007 achievement standards
What Makes a Good Digital Solution?
Think about a digital app or website you use regularly What makes it work well for YOU? What might make it difficult for others to use?
Understanding Community Needs
Real problems that affect groups of people Often involve current manual or inefficient processes Example: Paper-based sports registration → Digital forms Consider environmental and social contexts Must be relevant and meaningful to the community
Activity 1: Community Needs Brainstorm
Work in groups of 4-5 students Identify digital needs in your school or local community Think about current manual processes that could be improved Consider different user groups and their challenges Prepare to share your best idea with the class
End-Users vs Requirements
{"left":"WHO will use your solution?\nCoaches registering teams\nParents providing consent\nEvent organizers managing data\nPlayers checking schedules","right":"WHAT does the solution need?\nVisible in bright sunlight\nSimple language and instructions\nWorks on mobile devices\nAccessible for vision impairments"}
Activity 2: End-User Analysis
Choose one community need from your brainstorm Identify 3 different types of end-users Consider accessibility needs (vision, tech skills, language) Define 3 digital outcome requirements Be specific about WHY each requirement matters
Success Criteria & Next Steps
Can you clearly describe a community need? Can you identify specific end-users and their limitations? Can you define outcome requirements considering accessibility? Extension: Create user personas with age, tech skills, and context Homework: Research a digital product you use - identify its community needs, users, and requirements